The Augmented Reality (AR) Learning Experience Model (ARLEM) specifies how to represent activities in which the user interacts with both the real world and virtual augmentations presented in a display. ARLEM defines the dynamic layout and behavior of the augmentations relative to the physical environment and to the user as well as in response to events.
The ARLEM specification is defined as a device-independent standardized interchange format in order to lower barriers for designing, authoring/developing, deploying, using, maintaining/updating, and reusing learning experiences that involve interaction with the real world, sensors, computer vision, and web applications.
Sponsoring Society and Committee: IEEE Computer Society/Learning Technology (C/LT)
Fridolin Wild, email@example.com
Christine Perey, firstname.lastname@example.org
Brandt Dargue, email@example.com
Vanessa Lalitte, firstname.lastname@example.org