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IEEE 2861-2021

Title: Standard for Mobile Gaming Performance Evaluation and Optimization

Scope: This standard defines the criteria and mechanism to optimize the performance of game applications and devices, along with the evaluation methods for game fluency and optimization effect. This standard also defines classifications of gaming scenarios and interfaces between a game application and a device.

Type: Entity

  • Additional information can be found on approved PAR
  • Board Approval: 2021-11-09 | Published Date: 2021-12-01.

IEEE P2861.1

Title: Standard for Troubleshooting Touch Operation Issues for Mobile Gaming

Scope:This standard specifies touch events, parameters, procedures and interfaces that facilitate troubleshooting helping and improve the accuracy of touchscreen operation for mobile gaming. Furthermore, this standard defines the data format for logging and status reporting by mobile devices and games.

Type: Entity

  • Additional information can be found on approved PAR

IEEE P2861.2

Title: Standard for Mobile Gaming Systems Integration Framework

Scope: This standard defines an architectural framework including protocols and Application Programming Interfaces (APIs) for providing seamless software and hardware integration for gaming on mobile devices. This standard covers interoperability, collaboration, efficient operation and optimization of the system required for services, scenarios, and use cases of mobile gaming. This standard also defines how a gaming application is able to securely and efficiently interact with the devices.

Type: Entity

  • Additional information can be found on approved PAR

IEEE P2861.3

Title: Standard for Haptic Interface Enhancement for Mobile Gaming

Scope: This standard specifies vendor independent profiles and parameters of haptic interfaces that enhance the tactile feedback for mobile gaming. This standard also defines messages and protocols that transfer and convert hardware properties of haptic interfaces on devices.

Type: Entity

  • Additional information can be found on approved PAR

IEEE P2861.4

Title: Standard for Game Voice Enhancement for Mobile Gaming

Scope: This standard specifies game voice data capturing, processing, signal sampling and optimization algorithms for mobile gaming. Furthermore, this standard defines game voice modes that support noise suppression, automatic gain, echo cancellation and other voice data processing functions.

Type: Entity

  • Additional information can be found on approved PAR

WG General

Mobile Gaming WG

Project

  • IEEE P2861 – Standard for Mobile Gaming Performance Evaluation and Optimization

Chair
Selen Xu, selenxu@tencent.com

Vice Chair
Zitao Wang, Huawei

Secretary
Magic Xie, Transsion

Editor

Yajun Zhang, Tencent

Gaming Experience WG

Project

  • IEEE P2861.1 – Standard for Troubleshooting Touch Operation Issues for Mobile Gaming

Chair
Selen Xu, selenxu@tencent.com

Vice Chair
Xiaopu Wang, OPPO

Secretary
Kai Hong, Tencent
Brian Hu, Blackshark

Editor

Yajun Zhang, Tencent

Open Integration WG

Projects

  • IEEE P2861.2 – Standard for Mobile Gaming Systems Integration Framework
  • IEEE P2861.3 – Standard for Haptic Interface Enhancement for Mobile Gaming

Chair
Selen Xu, selenxu@tencent.com

Vice Chair
Nannan Wang, Xiao Mi

Secretary
Lina Gao, Tencent
Ru Li, Tencent Music Entertainment

Editor

Yajun Zhang, Tencent

Game Voice WG

Projects

  • IEEE P2861.4 – Standard for Game Voice Enhancement for Mobile Gaming

Chair
Muyong Cao, locwellcao@tencent.com

Vice Chair

Zhimin Du, Qualcomm

Secretary

Haibin Hu, BlackShark

Editor

Yajun Zhang, Tencent

Staff Liaison

Jiajia Liu, jiajia.liu@ieee.org

Meng Zhao, meng.zhao@ieee.org

Soo Kim, s.h.kim@ieee.org