Esports

There are two active entity based projects under the IEEE Esports working Group (C/SAB/ESPORTS);

 

Project Title: Guide for Electronic Sports (Esports) Integrity

Project Number: P2946

Scope of Proposed Standard: This guide provides the technical procedures to maximize the integrity of Esports. This includes procedures for preventing identity theft, match-fixing, unauthorized use of devices and other methods of cheating, using biometric, signal, and data analysis methods such as facial recognition, position detection, voiceprint comparison, plug-in detection, and spoofing detection.

 

Project Title: Guide for Broadcasting Electronic Sports (Esports) Events

Project Number: P2947

Scope of Proposed Standard: This guide addresses the technical and management aspects for broadcasting live Esports, pre-match preparation including network, video and audio testing, in-match action including the coding, transmission, recording, content protection, source, communication and station fault tolerance, and contingency management including data backup, user profile backup or synchronization.