About the Conference
ICICLE’s Learning Engineering conference has a singular focus but with many facets. It’s designed for attendees from different backgrounds, including applied and scholarly learning engineers, university students studying the discipline, and anyone curious about professional topics in learning engineering. Similarly, it’s appropriate for practitioners, scholars, or students of learning science, learning technology, learning analytics and visualizations, human-centered design, organizational learning, psychometrics and learning measures, data instrumentation and interoperable standards, and related fields of training, education, and performance support.
The main conference will include a mix of expert-led presentations, interactive sessions, and technology showcase sessions. Beyond the agenda, there’s time for mingling and networking.
We’re excited to have three exceptional keynotes at the conference who will be talking about how they are using, applying and incorporating learning engineering to solutions and programs.
Registration ends when we reach 195 total registrations.
|Regular IEEE Member||$385.00|
|Regular Student (IEEE Member or non-member)||$315.00|
|Exhibit Booth Pricing – Contact our treasurer|
|Day 1 Monday, July 24||Day 2 Tuesday, July 25||Day 3 Wednesday, July 26|
|Invited Speaker: |
Steve Ritter, Carnegie Learning
|Invited Speaker: |
Tammy Berman, Socratic Arts
|Invited Speaker: |
Ken Koedinger, CMU
|AL: Opportunities to Improve: Looking at pK-12 scenarios through a Learning Engineering Lens –|
Tracy Arner, Michael Jay, Zarka Ali, and PK-12 MIG participants
|AL: Learning Engineering Process and Tools Exploration – |
Avi Chawla, Harley Chang, Lynn Kojtek, and Zach Mineroff
|AL: Exploring Big Data Through a Learning Engineering Lens: A Game -Based Approach – Tracy Arner, Rod D. Roscoe, Scotty D. Craig and Danielle S. McNamara|
|AL: “Reality is Much More Complex”: Understanding and Exploring Nested Learning Engineering Processes – Aaron Kessler, Ph.D. and Lauren Totino||AL: Human-Centered Design and Active Learning – |
Brittany Robinson and Lisa Jones, Ed.D.
|SS: Creating a Shared Understanding Around Data – Jim Goodell|
|S&S: Improving VR-based workforce learning design with the Learning Design Principles: A Talespin Case Study – Katherine McEldoon and Kristin Torrence||S&S: Teaching and Learning has met its match:|
Using context in service of learner needs in an iterative process using MatchMaker –
Brandt Redd and Michael Jay
|TS: STEEL-R: Connecting Synthetic Training and Experiential Learning to the|
Total Learning Architecture and IEEE LTSC Data Standards – Shelly Blake-Plock, Andy Johnson, Kevin Owens and Benjamin Goldberg
|S&S: Toward A Science of Adult Learning – Anne Fensie||S&S: Empowering Diverse Learners: The Learning Engineering Process Behind Kola, a Culturally-Responsive Math Education Tool – Annette T. Han and Hillary Henry||AL: Actively Investigating the Creation of a USAF Learning Engineering Implementation – Wendy Walsh and Omar Velasco|
|S&S: Post-Hoc Data Instrumentation: Enhancing Learning Engineering Capabilities in Higher Education – Rob Nyland||S&S: Developing a Blended Learning Interactive Board Game for Interpersonal Violence Education – Rebecca Harrington||S&S: ActiveAI: Introducing AI Literacy for Middle School Learners with Goal-based Scenario Learning – Ying Jui Tseng and Gautam Yadav|
|AL: Strategies and Frameworks for Engineering Motivation into Learning Experiences – Chris Dede||S&S: Learning engineering design for the socio-cultural formative assessment tool in the immigrant project – Li Liang, Tony Lee||S&S: Transforming Learning Engineering Practice: Evidence-Based Certificate Courses for Professional Development –|
Gautam Yadav, Michael Bett and Ken Koedinger
|TS: Designing and Researching a Student Progress Panel – Bill Jerome, Michelle Selinger and Rachel Van Campenhout (VitalSource)||Panel Discussion: Ethics in Learning Engineering – Jeanine A. DeFalco, Rachel Van Campenhout and Danielle S. McNamara||S&S: A Learning Engineering Process Approach to Market Research for Academic Program Development – William Lynch|
|TS: The Cognitive Tutor Authoring Tools (CTAT): Practical Tools for Learning Engineering – Vincent Aleven and Jonathan Sewall (CMU)||AL: AI Ethics for Learning Engineers: Working Learning Session using Narrative Inquiry – Jeanine A. DeFalco, Andrew J. Hampton and Rachel Van Campenhout||S&S: Engaging Learners in Learning Engineering through Team-based Experiential Learning – Siyuan ‘Mei Mei’ Li, Stuart Rice, Nia-Renee Cooper, Chujor Ejire, Beatriz Mendoza, Robert Siegle and Scotty D. Craig|
|Special Interest Groups and Market Interest Groups Meet-and-Greet||TS: Automating Competency Assertion with xAPI – Art Werkenthin and Andy Johnson|
(RISC Inc & ADL)
|Looking Forward (conference wrap-up) Discussions|
Facilitating Meaningful LE Conversations with Higher Education Stakeholders -Zarka Ali, Theresa Henderson, Emily Marasco, Rob Nyland (on behalf of the Higher Ed MIG)
|Networking Reception combined with Simon Initiative LearnLab Summer School Participants||TS: UpGrade: Transforming education research with large-scale digital experimentation in real classrooms – April Murphy||Exploring Learning Engineering Careers and Support Structures – Mary Ellen Wiltrout|
Conference Location and Accommodations
The ICICLE 2023 Conference will be held in Simmons Auditorium in the Tepper Quad on the Carnegie Mellon University campus.
Here’s information about campus maps, parking and transportation.
Contribution Support Packages
We have several contribution options that come with promotion opportunities for you and/or your organization. If you are interesting in supporting the conference with a contribution, please contact If you are interesting in supporting the conference for any of the below contributions, please contact our treasurer who will provide further details. We are grateful for your support.
The IEEE ICICLE 2023 conference is pleased to offer a Vendor Exhibit where corporate and industry partners can showcase an educational technology in support of learning engineering. Six sponsored tables are available and will be hosted in the hall outside the main conference room and will be available to the sponsored vendor for the duration of the conference. Thank you for your participation.
Active Learning Sessions: In these 60 minute sessions, speakers will present on a topic and lead the attendees in a related participatory activity.
Show and Share Sessions: These succinct 10 minute presentations will showcase specific attendee projects and how they connect to the learning engineering process (LEP) and LE Toolkit.
Technology Showcases. The showcases are 20 minute presentations to show how educational technologies and projects connects to the learning engineering process, to what we know about supporting learners both as learners and as humans, and/ or using tools from the LE Toolkit.
Proposals are now closed.
All accepted proposals will be compiled into a proceedings web page.
Participants will be contacted about their contributions after the conference.
Everyone coming to the university’s campus for any program, event or accommodation through Carnegie Mellon’s Conference & Events Services must fill out and sign an Attestation Form.
In accordance with Carnegie Mellon’s COVID-19 mitigation policies, everyone participating in programs, events or accommodations on the university’s campus age 5 and older is required to be either fully vaccinated* against COVID-19 or, if not fully vaccinated, must have received a negative COVID-19 test result within three days prior to coming on campus. Children under the age of 5 are encouraged but not required to be tested.
For special accommodations, please contact the conference chair: Erin Czerwinski ([email protected])
We look forward to sharing theory and practice with all those in this growing learning engineering community.